inherit ROOM;

void create()
{
        set("short", "后院");
        set("long", @LONG
这里是商家堡的后院，后院并不大，整个地面全部是用沙石
铺砌。南边是一条红木制走廊，通往大厅所在。左边不时传来阵
阵扑鼻的饭菜香，原来那里是厨房所在。
LONG);
        set("exits", ([
                "north"  : __DIR__"shang_lianwun",
                "south"  : __DIR__"shang_zoulang2",
                "east"  : __DIR__"shang_huating",
                "west"  : __DIR__"shang_chufang",
        ]));
        set("objects", ([
                CLASS_D("shang") + "/tai" : 1,
        ]));
	set("coor/x", -6750);
	set("coor/y", 1920);
	set("coor/z", 0);
	setup();
        replace_program(ROOM);
}